Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Danny Ferguson foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
26 |
During a battle, defeat or victory depends on Danny Ferguson's actions. The ship suffers severe damage and Danny Ferguson is blamed for the disaster. Danny Ferguson is court - martialled and discharged. |
3 |
26 |
Became a Scout (Explorer). |
3 |
27 |
When dealing with an alien race, Danny Ferguson botch an opportunity to gather extra intelligence about them. |
3 |
27 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
33 |
Serve as the courier for an important message from the Imperium. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
37 |
Danny Ferguson's ship is damaged, and Danny Ferguson have to hitch-hike Danny Ferguson's way back across the stars to the nearest scout base. |
5 |
37 |
Gain 6 Contacts. Gain 3 Enemies. |
6 |
37 |
Became a Agent (Corporate Agent). |
6 |
41 |
Go undercover to investigate an enemy. |
6 |
41 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
6 |
41 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
7 |
41 |
Continued as Agent (Corporate Agent). |
7 |
44 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
44 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
48 |
A good deal ensures Danny Ferguson is living the high life for a few years. |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
51 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |