Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
21 |
Surrounded and outnumbered by the enemy, Albertine Askew hold out until relief arrives. |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Army (Army Support) with previous rank. |
2 |
26 |
Lost eye or limb. Fully recovered. |
3 |
26 |
Became a Scholar (Physician). |
3 |
28 |
Entangled in a bureaucratic or legal morass that distracts Albertine Askew from Albertine Askew's work. |
4 |
30 |
Voluntarily left Physician |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
31 |
Betrayed by a friend. One of Albertine Askew's Contacts or Allies betrays Albertine Askew, ending Albertine Askew's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Failed to qualify for Scientist (Scholar). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
34 |
Albertine Askew is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |