Retired Detective Arie Holt  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 76 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 2 (-2) 9 (1)111629
Expansive, Shimmering hair, Superstitious
 
Skills
Art (Performing) 0
Deception 1
Drive 0
Engineer (Power) 1
Flyer (Rotor) 1
Gun Combat (Energy) 1
Investigate 0
Melee (Fencing) 1
Melee (Grapple) 1
Profession (Sports) 0
Recon 2
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Detective34
Citizen Worker 04
Drifter Scavenger 01
Drifter Wanderer 02
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Carey Roland Contact 2 1 4 1 Yilean (M/47)
Sena Howell Contact 1 0 0 5 Swanfeh (F/14)
Sena Howell has had an unexpected run of good fortune lately.
Paulina Heard Contact 3 1 1 3 Traltar (F/52)
Zella Gregory Enemy 0 3 1 1 Urunishani (F/26)
Kirk Mills Enemy 0 3 1 2 Cafadan (M/60)
Dominic Conray Enemy 0 3 4 1 Swanfeh (M/25)
Nathaniel Green Rival 0 2 0 1 Solomani, Imperium (M/39)
Nathaniel Green has had an unexpected run of good fortune lately.
Mellie Weakman Ally 6 0 1 2 Zaris (F/84)
 
Term Age History
1 18 Failed to qualify for Performer (Entertainer).
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 21 Uncover a major conspiracy against Arie Holt's employers.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Continued as Agent (Law Enforcement).
2 26 Established a network of contacts. Gain 3 contacts.
2 26 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
3 26 Continued as Agent (Law Enforcement).
3 28 Go undercover to investigate an enemy.
3 28 A police detective or rival criminal forces Arie Holt to flee and vows to hunt Arie Holt down. Gain an Enemy.
3 30 Promoted to Agent (Law Enforcement) rank 3 with the new title Detective.
4 30 Continued as Agent (Law Enforcement).
4 34 Life ruined by a criminal gang. Gain the gang as an Enemy
5 34 Became a Citizen (Worker).
5 36 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
6 38 Continued as Citizen (Worker).
6 42 Arie Holt's business expands, Arie Holt's corporation grows, or the colony thrives.
7 42 Continued as Citizen (Worker).
7 45 Advanced training in a specialist field.
8 46 Continued as Citizen (Worker).
8 50 Arie Holt learn something Arie Holt should not have – a corporate secret, a political scandal – which Arie Holt can profit from illegally.
8 50 Forced to muster out.
9 50 Failed to qualify for Scientist (Scholar).
9 50 Became a Drifter (Scavenger).
9 54 Suffer from a life-threatening illness.
10 54 Failed to qualify for Field Researcher (Scholar).
10 54 Switched to Drifter (Wanderer).
10 55 Gained a contact.
11 58 Aging Crisis. Owe 50,000 for medical bills.
11 58 Retired at age 58.
11 58 Continued as Drifter (Wanderer).
11 62 Arie Holt do not know what happened to Arie Holt. There is a gap in Arie Holt's memory.
12 62 Aging Crisis. Owe 30,000 for medical bills.
12 62 Retired.
12 65 Moved to a new world.
13 66 Aging Crisis. Owe 10,000 for medical bills.
13 68 Moved to a new world.
14 70 Aging Crisis. Owe 60,000 for medical bills.
14 72 A new romantic starts. Gain an Ally.
15 74 Aging Crisis. Owe 10,000 for medical bills.
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