Retired Scout Hiram Moore  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 72 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 8 (0) 9 (1)111789
Fuddy Duddy, Hurt
 
Skills
Advocate 2
Athletics (Dexterity) 1
Deception 0
Drive 0
Engineer (M-drive) 1
Gambler 2
Gun Combat (Slug) 1
Language 0
Mechanic 0
Navigation 1
Persuade 2
Profession (Spacer) 0
Recon 2
Science (Robotic Sciences/Cybernetics) 1
Seafarer 0
Stealth 1
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Rogue Thief 44
Scout Explorer Scout12
Merchant Free Trader 12
Scout Surveyor Scout11
Drifter Barbarian 01
Believer Missionary/Humanitarian Junior Project Worker01
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Cal Fullmore Ally 3 0 1 1 Dynchia, Imperium (M/15)
Gaylord Goslan Ally 2 0 1 1 Answerin (M/20)
Jayden Snape Rival 2 2 1 1 Humaniti (M/22)
Jayden Snape gained influence with the character’s assistance.
Benjaman Borthwell Enemy 0 4 1 0 Dynchia, Imperium (M/34)
Rush Long Ally 5 0 4 2 Humaniti (M/25)
Rush Long is a member of an organisation which holds a generally opposite view of the Traveller.
Foug Ingkhou Contact 2 1 2 5 Vargr, Imperium (M/38)
Estelle McDonald Contact 1 2 3 2 Tezcat (F/30)
 
Term Age History
1 18 Became a Rogue (Thief).
1 19 Refuse to backstab a fellow rogue for personal gain. Gain an Ally
1 22 Promoted to Rogue (Thief) rank 1.
2 22 Continued as Rogue (Thief).
2 24 Arrested and charged.
2 24 Hired a lawyer to beat the charges.
2 26 Promoted to Rogue (Thief) rank 2.
3 26 Continued as Rogue (Thief).
3 30 Refuse to backstab a fellow rogue for personal gain. Gain an Ally
3 30 Promoted to Rogue (Thief) rank 3.
4 30 Continued as Rogue (Thief).
4 34 Backstab a fellow rogue for personal gain.
4 34 Promoted to Rogue (Thief) rank 4.
5 34 Voluntarily left Thief
5 34 Became a Scout (Explorer).
5 37 Spend several years jumping from world to world in Hiram Moore's scout ship.
5 38 Promoted to Scout (Explorer) rank 1 with the new title Scout.
6 38 Attempted to change assignments.
6 38 Failed to qualify for Surveyor (Scout).
6 38 Continued as Scout (Explorer).
6 39 Hiram Moore have no idea what happened to Hiram Moore – they found Hiram Moore's ship drifting on the fringes of friendly space.
7 39 Became a Merchant (Free Trader).
7 40 Risk Hiram Moore's fortune on a possibility lucrative deal and win.
7 43 Promoted to Merchant (Free Trader) rank 1.
8 43 Continued as Merchant (Free Trader).
8 46 Bankrupted by a rival. Gain the other trader as a Rival.
9 46 Switched to Scout (Surveyor) with previous rank.
9 48 Injured. Fully recovered. Owe 5,000 for medical bills.
10 48 Became a Drifter (Barbarian).
10 51 Find valuable salvage.
10 52 Forced to muster out.
11 52 Aging Crisis. Owe 50,000 for medical bills.
11 52 Retired at age 52.
11 52 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 54 Hiram Moore aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
12 54 Aging Crisis. Owe 20,000 for medical bills.
12 54 Retired.
12 56 A romantic relationship ends badly. Gain a Rival or Enemy.
13 58 Aging Crisis. Owe 40,000 for medical bills.
13 61 A new romantic starts. Gain an Ally.
14 62 Aging Crisis. Owe 40,000 for medical bills.
14 64 Gained a contact.
15 66 Aging Crisis. Owe 30,000 for medical bills.
15 69 Gained a contact.
16 70 Aging Crisis. Owe 20,000 for medical bills.
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