Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Spent the college years partying. |
1 |
27 |
Left the colonies. |
2 |
27 |
Failed to qualify for Free Trader (Merchant). |
2 |
27 |
Became a Drifter (Scavenger). |
2 |
30 |
Find Ancient Technology. |
3 |
31 |
Continued as Drifter (Scavenger). |
3 |
34 |
Gained a contact. |
3 |
35 |
Forced to muster out. |
4 |
35 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
35 |
Submitted to the draft. |
4 |
35 |
Became a Scout (Courier). |
4 |
38 |
Severely injured. Owe 12,500 for medical bills. |
5 |
39 |
Continued as Scout (Courier). |
5 |
41 |
Alverta Kuhn's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
6 |
43 |
Continued as Scout (Courier). |
6 |
46 |
Good fortune |
6 |
47 |
Forced to muster out. |
7 |
47 |
Switched to Drifter (Barbarian). |
8 |
51 |
Continued as Drifter (Barbarian). |
8 |
55 |
Drafted into Merchant Marine |
8 |
55 |
Promoted to Drifter (Barbarian) rank 1. |