Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Nearly killed. Fully recovered. |
2 |
19 |
Failed to qualify for Corporate Agent (Agent). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
22 |
Suffer from a life-threatening illness. |
3 |
22 |
Became a Army (Infantry) with the new title Private. |
3 |
26 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
28 |
Given advanced training in a specialist field |
4 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
30 |
Continued as Merchant (Merchant Marine). |
6 |
34 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Make an unexpected connection outside Matie Palmer's normal circles. Gain a Contact. |
7 |
42 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
8 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
9 |
46 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
Make an unexpected connection outside Matie Palmer's normal circles. Gain a Contact. |
9 |
50 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Voluntarily left Merchant Marine |
10 |
50 |
Retired. |
10 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |