Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Surveyor (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Go undercover to investigate an enemy. |
1 |
19 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Embroiled in legal trouble. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
30 |
Failed to qualify for Physician (Scholar). |
5 |
30 |
Became a Drifter (Wanderer). |
5 |
34 |
Alvena Brownhill run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
34 |
Became a Scholar (Scientist). |
6 |
38 |
Make a breakthrough in Alvena Brownhill's field. |
6 |
38 |
Promoted to Scholar (Scientist) rank 1. |
7 |
38 |
Continued as Scholar (Scientist). |
7 |
39 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
42 |
Promoted to Scholar (Scientist) rank 2. |