Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
A series of bad deals and decisions force A-pa-eb Wethb into bankruptcy. A-pa-eb Wethb salvages what A-pa-eb Wethb can. |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
25 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
25 |
Continued as Drifter (Barbarian). |
3 |
29 |
Nearly killed. Owe 10,000 for medical bills. |
4 |
29 |
Failed to qualify for Surveyor (Scout). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
32 |
A-pa-eb Wethb's work ends up coming home with A-pa-eb Wethb, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
32 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Imperial trade restrictions force A-pa-eb Wethb out of business. |
8 |
41 |
Failed to qualify for Worker (Citizen). |
8 |
41 |
Switched to Drifter (Wanderer). |
8 |
43 |
Attacked by enemies that A-pa-eb Wethb easily defeat. |
8 |
43 |
Gain Enemy if A-pa-eb Wethb don't already have one. |
9 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
45 |
Retired at age 45. |