Retired Settler Issac Mathew  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 75 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 5 (-1) 3 (-1)111353
Broad-minded
 
Skills
Animals 0
Athletics 0
Diplomat 0
Drive (Hovercraft) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Jack-of-All-Trades 3
Melee (Blade) 1
Melee (Striking) 1
Melee (Unarmed) 1
Persuade 1
Profession (Hostile Environment/Underwater) 1
Recon 0
Science (Social Sciences/Belief) 2
Steward 1
Streetwise 0
Survival 2
CareerAssignmentTitleRankTerms
Citizen Colonist Settler34
Drifter Barbarian 14
Marine Marine Support Marine01
Believer Mainstream Believer Initiate14
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Antonette Willis Ally 5 0 1 3 Sydite (F/63)
Antonette Willis is diminished in both power and influence.
Carrie Small Ally 4 0 1 0 Sydite (M/72)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 21 Advanced training in a specialist field.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 26 Issac Mathew is rewarded for Issac Mathew's diligence or cunning.
2 26 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
3 26 Continued as Citizen (Colonist).
3 28 Issac Mathew's business expands, Issac Mathew's corporation grows, or the colony thrives.
3 30 Promoted to Citizen (Colonist) rank 3.
4 30 Continued as Citizen (Colonist).
4 33 Gained a contact.
4 34 Forced to muster out.
5 34 Became a Drifter (Barbarian).
5 36 Find valuable salvage.
6 38 Continued as Drifter (Barbarian).
6 39 Severely injured. Fully recovered. Owe 10,000 for medical bills.
7 39 Failed to qualify for Journalist (Entertainer).
7 39 Submitted to the draft.
7 39 Became a Marine (Marine Support) with the new title Marine.
7 40 Issac Mathew is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
8 40 Failed to qualify for Worker (Citizen).
8 40 Returned to Drifter (Barbarian).
8 44 Attacked by enemies and injured.
8 44 Injured. Fully recovered. Owe 5,000 for medical bills.
8 44 Gain Enemy if Issac Mathew don't already have one.
8 44 Promoted to Drifter (Barbarian) rank 1.
9 44 Continued as Drifter (Barbarian).
9 47 Issac Mathew do not know what happened to Issac Mathew. There is a gap in Issac Mathew's memory.
10 47 Aging Crisis. Owe 50,000 for medical bills.
10 47 Retired at age 47.
10 47 Became a Believer (Mainstream Believer) with the new title Lay Person.
10 50 Issac Mathew retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 51 Aging Crisis. Owe 40,000 for medical bills.
11 51 Continued as Believer (Mainstream Believer).
11 53 Issac Mathew refuse to secretly provide religious rites for a dying leader or noble, because they do not share Issac Mathew's faith.
12 55 Aging Crisis. Owe 60,000 for medical bills.
12 55 Continued as Believer (Mainstream Believer).
12 56 A notable academic consults with Issac Mathew about a publication or documentary he is working on. Gain a Contact in academia.
12 59 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
13 59 Aging Crisis. Owe 10,000 for medical bills.
13 59 Continued as Believer (Mainstream Believer).
13 62 Issac Mathew accepted an offer of inducements to betray Issac Mathew's faith. Gain 840,000 in cash.
14 63 Aging Crisis. Owe 30,000 for medical bills.
14 63 Retired.
14 64 A new romantic starts. Gain an Ally.
15 67 Aging Crisis. Owe 30,000 for medical bills.
15 70 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 71 Aging Crisis. Owe 60,000 for medical bills.
16 74 Birth or Death involving a family member or close friend.
17 75 Aging Crisis. Owe 50,000 for medical bills.
An unhandled exception has occurred. See browser dev tools for details. Reload 🗙