Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Squire Eade run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Entered University. |
2 |
22 |
Suffered a deep tragedy. |
2 |
22 |
Dropped out of university. |
3 |
22 |
Continued as Drifter (Scavenger). |
3 |
26 |
Betrayed by a friend. One of Squire Eade's Contacts or Allies betrays Squire Eade, ending Squire Eade's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Continued as Drifter (Scavenger). |
4 |
30 |
Attacked by enemies that Squire Eade easily defeat. |
4 |
30 |
Gain Enemy if Squire Eade don't already have one. |