Retired Team Leader Nan McGhee  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Vlazhdumecta 57 F 1 (-2) 2 (-2) 3 (-1) 7 (0) 3 (-1) 8 (0)None123738
Hard Working
 
Skills
Admin 0
Astrogation 0
Athletics (Strength) 1
Deception 1
Diplomat 1
Electronics 0
Flyer (Ornithopter) 1
Gun Combat (Archaic) 1
Jack-of-All-Trades 2
Leadership 1
Mechanic 0
Medic 2
Pilot 0
Profession (Sports) 0
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Surveyor 02
Army Army Support Private01
Believer Missionary/Humanitarian Team Leader24
Drifter Wanderer 13
 
Name Type Affinity Enmity Power Influence Species
Gusta Jemmy Ally 2 0 4 5 Dynchia (F/41)
Gusta Jemmy is a questionable figure such as a criminal, pirate or disgraced noble.
 
Term Age History
1 18 Became a Scout (Surveyor).
1 20 Nan McGhee's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
2 22 Became a Army (Army Support) with the new title Private.
2 25 Moved to a new world.
2 26 Forced to muster out.
3 26 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
3 29 A notable academic consults with Nan McGhee about a publication or documentary he is working on. Gain a Contact in academia.
3 30 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
4 30 Continued as Believer (Missionary/Humanitarian).
4 34 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5 34 Continued as Believer (Missionary/Humanitarian).
5 35 Victim of a crime
5 38 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
6 38 Continued as Believer (Missionary/Humanitarian).
6 41 Opponents of Nan McGhee's belief system ambush Nan McGhee.
6 41 Nearly killed. Owe 30,000 for medical bills.
7 41 Failed to qualify for Artist (Entertainer).
7 41 Became a Drifter (Wanderer).
7 43 Attempted a risky adventure and was injured.
7 43 Severely injured. Fully recovered. Owe 5,000 for medical bills.
7 45 Promoted to Drifter (Wanderer) rank 1.
8 45 Continued as Drifter (Wanderer).
8 49 Encounter a Psionic institute.
8 49 Tested for psionic powers
9 49 Continued as Drifter (Wanderer).
9 53 Offered job by a patron. Now owe him a favor.
9 53 Forced to muster out.
10 53 Returned to Scout (Surveyor).
10 54 Perform an exemplary service for the scouts.
11 57 Aging Crisis. Owe 10,000 for medical bills.
11 57 Retired at age 57.
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