Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Go undercover to investigate an enemy. |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Befriended by a senior agent. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
38 |
Leontine Steward's work ends up coming home with Leontine Steward, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
38 |
Became a Rogue (Thief). |
6 |
39 |
A job goes wrong, forcing Leontine Steward to flee off-planet. |
7 |
39 |
Became a Scout (Surveyor). |
7 |
42 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
8 |
42 |
Switched to Agent (Corporate Agent). |
8 |
46 |
Given specialist training in vehicles. |
8 |
46 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
9 |
46 |
Continued as Agent (Corporate Agent). |
9 |
48 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
50 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |