Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
22 |
A job goes wrong, forcing Jerry Sanders to flee off-planet. |
2 |
22 |
Became a Scout (Explorer). |
2 |
26 |
Scarred. Owe 2,500 for medical bills. |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
29 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
4 |
29 |
Became a Agent (Intelligence). |
4 |
31 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
31 |
Switched to Drifter (Scavenger). |
5 |
33 |
Attacked by enemies and injured. |
5 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
33 |
Gain Enemy if Jerry Sanders don't already have one. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
36 |
Drafted into Flight |
7 |
39 |
Became a Navy (Flight) with the new title Crewman. |
7 |
42 |
Abuse Jerry Sanders's position for profit. |
7 |
43 |
Commissioned in Navy (Flight) with the new title Ensign. |
7 |
43 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
8 |
43 |
Continued as Navy (Flight). |
8 |
44 |
Good fortune |
9 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Navy (Flight). |
9 |
51 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
10 |
51 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
55 |
Jerry Sanders is sent to a new community or parish to preach The Word among the poor. |
10 |
55 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Continued as Believer (Missionary/Humanitarian). |
11 |
58 |
Moved to a new world. |
11 |
59 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Voluntarily left Missionary/Humanitarian |
12 |
59 |
Retired. |
12 |
62 |
A new romantic starts. Gain an Ally. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
A new romantic starts. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
69 |
A new romantic starts. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
74 |
Moved to a new world. |
16 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |