Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Good fortune |
1 |
26 |
Left the colonies. |
2 |
26 |
Failed to qualify for Thief (Rogue). |
2 |
26 |
Became a Drifter (Barbarian). |
2 |
28 |
Attacked by enemies and injured. |
2 |
28 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
28 |
Gain Enemy if Malinda Brook don't already have one. |
3 |
30 |
Continued as Drifter (Barbarian). |
3 |
33 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
33 |
Became a Scholar (Field Researcher). |
4 |
34 |
Entangled in a bureaucratic or legal morass that distracts Malinda Brook from Malinda Brook's work. |
5 |
37 |
Continued as Scholar (Field Researcher). |
5 |
41 |
Refuse to join a cheat in some fashion. |
5 |
41 |
Promoted to Scholar (Field Researcher) rank 1. |
6 |
41 |
Continued as Scholar (Field Researcher). |
6 |
45 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
6 |
45 |
Promoted to Scholar (Field Researcher) rank 2. |
7 |
45 |
Voluntarily left Field Researcher |
7 |
45 |
Became a Merchant (Merchant Marine) with the new title Crewman. |