Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Imperial trade restrictions force Cecil McDonald out of business. |
2 |
19 |
Failed to qualify for Field Researcher (Scholar). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
21 |
Find an Alien Artifact. |
2 |
23 |
Forced to continue current assignment. |
2 |
23 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
26 |
Cecil McDonald do not know what happened to Cecil McDonald. There is a gap in Cecil McDonald's memory. |
4 |
26 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
27 |
Cecil McDonald faith is shaken. |
5 |
30 |
Continued as Believer (Holy Warrior). |
5 |
34 |
Cecil McDonald is chosen to represent Cecil McDonald's faith in a vid show or other highly public forum. |
6 |
34 |
Continued as Believer (Holy Warrior). |
6 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
38 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
38 |
Voluntarily left Holy Warrior |
7 |
38 |
Switched to Merchant (Free Trader). |
7 |
39 |
A sudden war destroys Cecil McDonald's trade routes and contacts, forcing Cecil McDonald to flee that region of space. |
7 |
39 |
Gain rebels as Enemy |
8 |
39 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
41 |
Cecil McDonald accepted an offer of inducements to betray Cecil McDonald's faith. Gain 230,000 in cash. |
8 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
43 |
Became a Noble (Dilettante) with the new title Wastrel. |
9 |
47 |
Refused a challenge to a duel for Cecil McDonald's honour and standing. |
9 |
47 |
Promoted to Noble (Dilettante) rank 1. |
10 |
47 |
Continued as Noble (Dilettante). |
10 |
49 |
time as a ruler or playboy gives Cecil McDonald a wide range of experiences. |
10 |
51 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
11 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Continued as Noble (Dilettante). |
11 |
54 |
Join a successful conspiracy of nobles. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
55 |
Continued as Noble (Dilettante). |
12 |
58 |
Become deeply involved in politics on Cecil McDonald's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
12 |
59 |
Forced to continue current assignment. |
12 |
59 |
Promoted to Noble (Dilettante) rank 3. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
59 |
Continued as Noble (Dilettante). |
13 |
61 |
Become deeply involved in politics on Cecil McDonald's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
13 |
63 |
Promoted to Noble (Dilettante) rank 4 with the new title Black Sheep. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
63 |
Attempted to change assignments. |
14 |
63 |
Failed to qualify for Administrator (Noble). |
14 |
63 |
Continued as Noble (Dilettante). |
14 |
64 |
Become deeply involved in politics on Cecil McDonald's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
14 |
67 |
Forced to muster out. |
15 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
67 |
Returned to Believer (Missionary/Humanitarian). |
15 |
69 |
Cecil McDonald come into conflict with a splinter group Cecil McDonald's own religion which maintains Cecil McDonald's version is the wrong one. Gain 2 Rivals. |
16 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
69 |
Retired. |
16 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
74 |
Good fortune. |
18 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |