Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Susie Gibson is blamed for an accident that causes the death of several crew members. Susie Gibson's guilt drives Susie Gibson to excel. |
2 |
20 |
Became a Drifter (Wanderer). |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
32 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
35 |
Victim of a crime |
5 |
36 |
Promoted to Drifter (Wanderer) rank 3. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
40 |
Gained a contact. |
6 |
40 |
Promoted to Drifter (Wanderer) rank 4. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
44 |
Find valuable salvage. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Failed to qualify for Intelligence (Agent). |
8 |
44 |
Submitted to the draft. |
8 |
44 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
46 |
Susie Gibson's work ends up coming home with Susie Gibson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
9 |
46 |
Became a Scholar (Physician). |
9 |
47 |
Birth or Death involving a family member or close friend. |
9 |
50 |
Promoted to Scholar (Physician) rank 1. |