Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
22 |
Gain rebels as Enemy |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
26 |
During a battle, defeat or victory depends on Brooks Graham's actions. Brooks Graham actions lead to an honorabe discharge. |
3 |
26 |
Failed to qualify for Intelligence (Agent). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
30 |
Offered job by a patron. Now owe him a favor. |
4 |
30 |
Became a Scout (Explorer). |
4 |
34 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
37 |
Brooks Graham come into conflict with a splinter group Brooks Graham's own religion which maintains Brooks Graham's version is the wrong one. Gain 2 Rivals. |
6 |
37 |
Failed to qualify for Free Trader (Merchant). |
6 |
37 |
Returned to Drifter (Scavenger). |
6 |
41 |
Brooks Graham run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |