Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
A police detective or rival criminal forces Cordie Reed to flee and vows to hunt Cordie Reed down. Gain an Enemy. |
2 |
21 |
Became a Scout (Courier). |
2 |
24 |
Cordie Reed's scout ship is one of the first on the scene to rescue the survivors of a disaster but Cordie Reed fail to help. Gain an Enemy. |
2 |
24 |
Cordie Reed's ship is damaged, and Cordie Reed have to hitch-hike Cordie Reed's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 1 Contacts. Gain 1 Enemies. |