Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
A job goes wrong, forcing Pattie Babington to flee off-planet. |
2 |
20 |
Became a Scout (Explorer). |
2 |
21 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
21 |
Failed to qualify for Marine Support (Marine). |
3 |
21 |
Submitted to the draft. |
3 |
21 |
Became a Army (Army Support) with the new title Private. |
3 |
22 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
25 |
Attempt at commissioned failed. |
4 |
25 |
Continued as Army (Army Support). |
4 |
27 |
Severely injured. Owe 1,250 for medical bills. |
5 |
27 |
Became a Drifter (Scavenger). |
5 |
30 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
33 |
Pattie Babington is chosen to represent Pattie Babington's faith in a vid show or other highly public forum. |
6 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
34 |
Continued as Believer (Missionary/Humanitarian). |
7 |
35 |
Pattie Babington come into conflict with a splinter group Pattie Babington's own religion which maintains Pattie Babington's version is the wrong one. Gain 3 Rivals. |
8 |
35 |
Returned to Drifter (Scavenger). |
8 |
37 |
Betrayed by a friend. One of Pattie Babington's Contacts or Allies betrays Pattie Babington, ending Pattie Babington's career. That Contact or Ally becomes a Rival or Enemy. |