Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
Make an unexpected connection outside Glenda Banks's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
32 |
Betrayed by a friend. One of Glenda Banks's Contacts or Allies betrays Glenda Banks, ending Glenda Banks's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
32 |
Became a Citizen (Corporate). |
5 |
33 |
Glenda Banks befriend a superior in the corporation or the colony. |
6 |
36 |
Continued as Citizen (Corporate). |
6 |
38 |
Glenda Banks gain experience in a technical field as a computer operator or surveyor. |
7 |
40 |
Continued as Citizen (Corporate). |
7 |
44 |
A revolution, attack or other unusual event throws Glenda Banks's life into chaos, forcing Glenda Banks to leave the planet. |
8 |
44 |
Failed to qualify for Broker (Merchant). |
8 |
44 |
Submitted to the draft. |
8 |
44 |
Became a Navy (Flight) with the new title Crewman. |
8 |
46 |
Refuse to abuse Glenda Banks's position for profit. |
8 |
48 |
Commissioned in Navy (Flight) with the new title Ensign. |
8 |
48 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |