Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Bob Stewart's ship is damaged, and Bob Stewart have to hitch-hike Bob Stewart's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 3 Contacts. Gain 2 Enemies. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
22 |
Lost eye or limb. Owe 2,500 for medical bills. |
3 |
22 |
Failed to qualify for Colonist (Citizen). |
3 |
22 |
Submitted to the draft. |
3 |
22 |
Became a Army (Infantry) with the new title Private. |
3 |
25 |
Given a special assignment or duty in Bob Stewart's unit. |
3 |
26 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
4 |
26 |
Continued as Army (Infantry). |
4 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
30 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
5 |
30 |
Voluntarily left Infantry |
5 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
31 |
Embroiled in legal trouble. |
5 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
34 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
A good deal ensures Bob Stewart is living the high life for a few years. |
7 |
38 |
Voluntarily left Merchant Marine |
7 |
38 |
Returned to Drifter (Wanderer). |
7 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
42 |
Continued as Drifter (Wanderer). |
8 |
45 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
9 |
45 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
46 |
Bob Stewart retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
49 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
10 |
49 |
Continued as Believer (Mainstream Believer). |
10 |
50 |
Bob Stewart accepted an offer of inducements to betray Bob Stewart's faith. Gain 750,000 in cash. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Retired. |
11 |
55 |
Moved to a new world. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
69 |
Gained a contact. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
75 |
A new romantic starts. Gain an Ally. |
17 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |