Retired Technician Emanuel Fleming  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 53 M 1 (-2) 2 (-2) 1 (-2) 5 (-1) 10 (1) 7 (0)1215A7
Mischievous, Never Hungry
 
Skills
Advocate 1
Animals (Handling) 1
Art (Performing) 0
Athletics 0
Drive (Mole) 1
Electronics 0
Gun Combat 0
Gunner 0
Language (Oynprith (Droyne)) 1
Mechanic 1
Melee (Unarmed) 1
Persuade 1
Pilot 0
Profession (Sports/Team Ball Sports) 1
Recon 0
Stealth 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Flight Crewman01
Drifter Barbarian 03
Agent Law Enforcement Rookie01
Drifter Wanderer 01
Citizen Worker Technician24
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Ulysses Delagney Contact 3 1 4 0 Tezcat (M/14)
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 22 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
2 22 Failed to qualify for Law Enforcement (Agent).
2 22 Became a Drifter (Barbarian).
2 26 Nearly killed. Fully recovered. Owe 35,000 for medical bills.
3 26 Failed to qualify for Enforcer (Rogue).
3 26 Submitted to the draft.
3 26 Became a Agent (Law Enforcement) with the new title Rookie.
3 29 Hard times caused by a lack of interstellar trade costs Emanuel Fleming's job.
4 29 Failed to qualify for Free Trader (Merchant).
4 29 Switched to Drifter (Wanderer).
4 31 Betrayed by a friend. One of Emanuel Fleming's Contacts or Allies betrays Emanuel Fleming, ending Emanuel Fleming's career. That Contact or Ally becomes a Rival or Enemy.
5 31 Became a Citizen (Worker).
5 33 Political upheaval strikes Emanuel Fleming's homeworld, and Emanuel Fleming is caught up in the revolution.
5 35 Promoted to Citizen (Worker) rank 1.
6 35 Continued as Citizen (Worker).
6 36 Emanuel Fleming learn something Emanuel Fleming should not have – a corporate secret, a political scandal – which Emanuel Fleming can profit from illegally.
6 36 Gain a criminal contact.
7 39 Continued as Citizen (Worker).
7 41 Spent time maintaining and using heavy vehicles.
7 43 Promoted to Citizen (Worker) rank 2 with the new title Technician.
8 43 Continued as Citizen (Worker).
8 44 A revolution, attack or other unusual event throws Emanuel Fleming's life into chaos, forcing Emanuel Fleming to leave the planet.
9 44 Returned to Drifter (Barbarian).
9 46 Attacked by enemies that Emanuel Fleming easily defeat.
9 46 Gain Enemy if Emanuel Fleming don't already have one.
10 48 Continued as Drifter (Barbarian).
10 49 Emanuel Fleming do not know what happened to Emanuel Fleming. There is a gap in Emanuel Fleming's memory.
11 49 Aging Crisis. Owe 50,000 for medical bills.
11 49 Retired at age 49.
11 49 Retired.
11 51 Moved to a new world.
12 53 Aging Crisis. Owe 60,000 for medical bills.
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