Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
24 |
Left the colonies. |
2 |
24 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
25 |
Assigned to a black ops mission. |
2 |
28 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
3 |
28 |
Continued as Marine (Marine Support). |
3 |
30 |
Severely injured. Fully recovered. |
4 |
30 |
Became a Navy (Flight) with the new title Crewman. |
4 |
32 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
5 |
32 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Continued as Navy (Flight). |
5 |
33 |
Gained a contact. |
5 |
36 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
6 |
36 |
Continued as Navy (Flight). |
6 |
39 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
7 |
39 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
39 |
Retired at age 39. |
7 |
39 |
Retired. |
7 |
41 |
Gained a contact. |
8 |
43 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
47 |
A new romantic starts. Gain an Ally. |
9 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
49 |
A new romantic starts. Gain an Ally. |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Moved to a new world. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |