Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
19 |
Widely recognized. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Entertainer (Performer). |
2 |
23 |
Gained a contact. |
2 |
26 |
Promoted to Entertainer (Performer) rank 1. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
29 |
Refused to criticise a questionable political leader on Bettie Hennessy's homeworld. |
3 |
30 |
Promoted to Entertainer (Performer) rank 2. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
32 |
One of Bettie Hennessy's pieces of art is stolen, and the investigation brings Bettie Hennessy into the criminal underworld. |
4 |
34 |
Promoted to Entertainer (Performer) rank 3. |
5 |
34 |
Continued as Entertainer (Performer). |
5 |
38 |
Gained a contact. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
41 |
Betrayed by a friend. One of Bettie Hennessy's Contacts or Allies betrays Bettie Hennessy, ending Bettie Hennessy's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
41 |
Became a Agent (Corporate Agent). |
7 |
44 |
Go undercover to investigate an enemy. |
7 |
43 |
Involved in a gambling ring. |
7 |
45 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
8 |
45 |
Continued as Agent (Corporate Agent). |
8 |
47 |
Go undercover to investigate an enemy. |
8 |
46 |
A crime lord considers Bettie Hennessy his protégé. |
8 |
49 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
9 |
49 |
Voluntarily left Corporate Agent |
9 |
49 |
Returned to Entertainer (Performer). |
9 |
51 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
9 |
53 |
Forced to muster out. |
10 |
53 |
Switched to Drifter (Scavenger). |
10 |
56 |
Drafted into Cavalry |
11 |
57 |
Became a Army (Cavalry) with the new title Private. |
11 |
58 |
Advanced training in a specialist field |
11 |
61 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
12 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
61 |
Retired at age 61. |
12 |
61 |
Voluntarily left Cavalry |
12 |
61 |
Retired. |
12 |
63 |
Gained a contact. |
13 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
74 |
A new romantic starts. Gain an Ally. |
16 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
80 |
Good fortune. |
17 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
85 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
89 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
89 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
93 |
Gained a contact. |
20 |
93 |
Aging Crisis. Owe 20,000 for medical bills. |