Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Suffer from a life-threatening illness. |
2 |
20 |
Failed to qualify for Flight (Navy). |
2 |
20 |
Switched to Drifter (Scavenger). |
2 |
22 |
Find valuable salvage. |
2 |
24 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
27 |
Attacked by enemies and injured. |
3 |
27 |
Severely injured. Owe 5,000 for medical bills. |
3 |
27 |
Gain Enemy if Jefferson Whitlock don't already have one. |
3 |
28 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
32 |
Promoted to Drifter (Scavenger) rank 3. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
33 |
Jefferson Whitlock run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
37 |
Opponents of Jefferson Whitlock's belief system ambush Jefferson Whitlock. |
6 |
37 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
7 |
37 |
Became a Citizen (Colonist). |
7 |
38 |
Jefferson Whitlock befriend a superior in the corporation or the colony. |
8 |
41 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Continued as Citizen (Colonist). |
8 |
42 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
9 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
42 |
Retired. |
9 |
43 |
Moved to a new world. |
10 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
47 |
A new romantic starts. Gain an Ally. |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
Good fortune. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |