Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Vessel participates in a notable military engagement. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
28 |
Almira Hooligan foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
31 |
Special assignment or duty on board ship. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Explorer (Scout). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
36 |
Attempted a risky adventure and was wildly successful. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
42 |
Encounter a Psionic institute. |
6 |
42 |
Tested for psionic powers |