Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Perform an exemplary service for the scouts. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Florida Oneil's scout ship is one of the first on the scene to rescue the survivors of a disaster but Florida Oneil fail to help. Gain an Enemy. |
3 |
30 |
Florida Oneil's ship is damaged, and Florida Oneil have to hitch-hike Florida Oneil's way back across the stars to the nearest scout base. |
3 |
30 |
Gain 3 Contacts. Gain 3 Enemies. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Infantry (Army). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Continued as Scout (Courier). |
4 |
33 |
Serve as the courier for an important message from the Imperium. |
4 |
34 |
Promoted to Scout (Courier) rank 2. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Scout (Surveyor) with previous rank. |
5 |
37 |
A new romantic starts. Gain an Ally. |
6 |
38 |
Voluntarily left Surveyor |
6 |
38 |
Failed to qualify for Soulhunter Flight (Soulhunter). |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
42 |
Florida Oneil run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
42 |
Returned to Scout (Surveyor). |
7 |
45 |
Florida Oneil's ship is damaged, and Florida Oneil have to hitch-hike Florida Oneil's way back across the stars to the nearest scout base. |
7 |
45 |
Gain 4 Contacts. Gain 1 Enemies. |
8 |
45 |
Failed to qualify for Performer (Entertainer). |
8 |
45 |
Switched to Drifter (Wanderer). |
8 |
48 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
9 |
48 |
Failed to qualify for Broker (Merchant). |
9 |
48 |
Continued as Drifter (Wanderer). |
9 |
49 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
10 |
49 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
52 |
Make an unexpected connection outside Florida Oneil's normal circles. Gain a Contact. |
10 |
53 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Merchant (Merchant Marine). |
11 |
55 |
Make an unexpected connection outside Florida Oneil's normal circles. Gain a Contact. |
11 |
57 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |