Rudolph Grant  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 31 M 4 (-1) 7 (0) 3 (-1) 5 (-1) 7 (0) 7 (0)473577
Good, Uneasy
 
Skills
Admin 0
Broker 0
Carouse 0
Deception 0
Drive 0
Electronics 0
Gun Combat 0
Persuade 0
Science (Social Sciences) 0
Steward 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 01
Scout Courier 01
Drifter Wanderer 02
 
Name Type Affinity Enmity Power Influence Species
Bennie Lee Rival 0 2 1 6 Dolphin, Imperium (F/51)
Bennie Lee gains in power and influence.
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 21 Bankrupted by a rival. Gain the other trader as a Rival.
2 21 Failed to qualify for Pirate (Rogue).
2 21 Submitted to the draft.
2 21 Became a Scout (Courier).
2 23 Psychologically damaged by Rudolph Grant's time in the scouts.
3 23 Failed to qualify for Army Support (Army).
3 23 Became a Drifter (Wanderer).
3 25 Betrayed by a friend. One of Rudolph Grant's Contacts or Allies betrays Rudolph Grant, ending Rudolph Grant's career. That Contact or Ally becomes a Rival or Enemy.
4 25 Failed to qualify for Merchant Marine (Merchant).
4 25 Continued as Drifter (Wanderer).
4 29 Rudolph Grant run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
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