Able Spacehand Albertina Buckman  

Species Age Sex Str Dex End Int Edu SocUPP
Geonee 52 F 9 (1) 11 (1) 2 (-2) 8 (0) 9 (1) 7 (0)9B2897
Accommodating, Unpretentious
 
Skills
Broker 0
Carouse 1
Deception 1
Diplomat 1
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Flyer (Rotor) 1
Gambler 1
Mechanic 2
Medic 1
Persuade 0
Pilot 0
Profession (Freeloader) 0
Recon 1
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer23
Scholar Physician 12
Drifter Scavenger 01
Navy Line/Crew Able Spacehand13
 
Name Type Affinity Enmity Power Influence Species
Marguerite Coghill Ally 1 0 3 3 Geonee (F/46)
Ima Carnall Rival 2 3 2 4 Dynchia (F/66)
Forgiveness.
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 20 Risk Albertina Buckman's fortune on a possibility lucrative deal and win.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 26 A good deal ensures Albertina Buckman is living the high life for a few years.
2 26 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
3 26 Continued as Merchant (Merchant Marine).
3 28 Befriend a useful ally in one sphere. Gain an Ally.
3 30 Forced to muster out.
4 30 Became a Scholar (Physician).
4 31 Entangled in a bureaucratic or legal morass that distracts Albertina Buckman from Albertina Buckman's work.
4 34 Promoted to Scholar (Physician) rank 1.
5 34 Continued as Scholar (Physician).
5 35 Moved to a new world.
6 38 Voluntarily left Physician
6 38 Failed to qualify for Surveyor (Scout).
6 38 Became a Drifter (Scavenger).
6 39 Albertina Buckman do not know what happened to Albertina Buckman. There is a gap in Albertina Buckman's memory.
7 39 Failed to qualify for Surveyor (Scout).
7 39 Submitted to the draft.
7 39 Became a Navy (Line/Crew) with the new title Crewman.
7 42 Vessel participates in a diplomatic mission.
8 43 Attempted to change assignments.
8 43 Failed to qualify for Flight (Navy).
8 43 Continued as Navy (Line/Crew).
8 47 Albertina Buckman join a gambling circle on board.
9 47 Continued as Navy (Line/Crew).
9 48 A romantic relationship ends badly. Gain a Rival or Enemy.
9 51 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
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