Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Study Electronics (Comms) as a hobby. |
1 |
21 |
Dropped out of the psionic community. |
2 |
21 |
Became a Entertainer (Journalist). |
2 |
24 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
24 |
Became a Noble (Diplomat) with the new title Intern. |
3 |
25 |
An assassin attempts to end Mertie McDonaugh's life. |
3 |
25 |
Severely injured. Owe 7,500 for medical bills. |
4 |
25 |
Returned to Entertainer (Journalist). |
4 |
26 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
29 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
5 |
29 |
Continued as Entertainer (Journalist). |
5 |
33 |
Expose or are involved in a scandal of some sort. |
6 |
33 |
Failed to qualify for Thief (Rogue). |
6 |
33 |
Became a Drifter (Scavenger). |
6 |
34 |
Suffer from a life-threatening illness. |
7 |
34 |
Failed to qualify for Worker (Citizen). |
7 |
34 |
Switched to Drifter (Barbarian). |
7 |
35 |
Mertie McDonaugh run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
35 |
Switched to Noble (Dilettante) with the new title Wastrel and previous rank. |
8 |
36 |
Mertie McDonaugh efforts do not go unnoticed by the Imperium. |
8 |
39 |
Promoted to Noble (Dilettante) rank 1. |
9 |
39 |
Continued as Noble (Dilettante). |
9 |
42 |
time as a ruler or playboy gives Mertie McDonaugh a wide range of experiences. |
10 |
43 |
Continued as Noble (Dilettante). |
10 |
45 |
A new romantic starts. Gain an Ally. |
11 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
47 |
Retired at age 47. |
11 |
47 |
Continued as Noble (Dilettante). |
11 |
49 |
Become deeply involved in politics on Mertie McDonaugh's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
11 |
51 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
12 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |