Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Became a Rogue (Enforcer). |
2 |
24 |
A crime lord considers Finis Holmes his protégé. |
2 |
24 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
24 |
Continued as Rogue (Enforcer). |
3 |
28 |
A crime lord considers Finis Holmes his protégé. |
3 |
28 |
Promoted to Rogue (Enforcer) rank 2. |
4 |
28 |
Continued as Rogue (Enforcer). |
4 |
30 |
A job goes wrong, forcing Finis Holmes to flee off-planet. |
5 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
34 |
Opponents of Finis Holmes's belief system ambush Finis Holmes. |
5 |
34 |
Severely injured. |
6 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
35 |
Make an unexpected connection outside Finis Holmes's normal circles. Gain a Contact. |
6 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |