Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
19 |
Commanding officer takes an interest in Alford Terry's career. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Marine (Star Marine) with previous rank. |
2 |
25 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
25 |
Failed to qualify for Corporate (Citizen). |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
29 |
Alford Terry do not know what happened to Alford Terry. There is a gap in Alford Terry's memory. |
4 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
31 |
Alford Terry faith is shaken. |
5 |
33 |
Continued as Believer (Missionary/Humanitarian). |
5 |
36 |
Alford Terry come into conflict with a splinter group Alford Terry's own religion which maintains Alford Terry's version is the wrong one. Gain 1 Rivals. |
6 |
36 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Scout (Courier). |
6 |
38 |
Perform an exemplary service for the scouts. |
7 |
40 |
Continued as Scout (Courier). |
7 |
44 |
Gained a contact. |
8 |
44 |
Continued as Scout (Courier). |
8 |
48 |
Alford Terry's scout ship is one of the first on the scene to rescue the survivors of a disaster but Alford Terry fail to help. Gain an Enemy. |
8 |
48 |
Alford Terry inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
9 |
48 |
Attempted to change assignments. |
9 |
48 |
Failed to qualify for Surveyor (Scout). |
9 |
48 |
Continued as Scout (Courier). |
9 |
52 |
Spend several years jumping from world to world in Alford Terry's scout ship. |
9 |
52 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
10 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Attempted to change assignments. |
10 |
52 |
Failed to qualify for Explorer (Scout). |
10 |
52 |
Continued as Scout (Courier). |
10 |
55 |
Alford Terry's ship is damaged, and Alford Terry have to hitch-hike Alford Terry's way back across the stars to the nearest scout base. |
10 |
55 |
Gain 3 Contacts. Gain 3 Enemies. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |