Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
Involved in the planning of an impressive heist. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
23 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
25 |
Good fortune |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Continued as Drifter (Wanderer). |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
35 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
38 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
7 |
38 |
Failed to qualify for Enforcer (Rogue). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Scout (Courier). |
7 |
42 |
Serve as the courier for an important message from the Imperium. |
8 |
42 |
Continued as Scout (Courier). |
8 |
45 |
Serve as the courier for an important message from the Imperium. |
8 |
46 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |