Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Attacked by enemies that Merle Eade easily defeat. |
2 |
25 |
Gain Enemy if Merle Eade don't already have one. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
28 |
Find an Alien Artifact. |
4 |
30 |
Voluntarily left Barbarian |
4 |
30 |
Became a Agent (Corporate Agent). |
4 |
34 |
An investigation takes on a dangerous turn. |
4 |
34 |
Merle Eade's work ends up coming home with Merle Eade, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
36 |
Rewarded for a successful mission. |
5 |
38 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
39 |
An investigation takes on a dangerous turn. |
7 |
42 |
Continued as Agent (Corporate Agent). |
7 |
46 |
Merle Eade went above and beyond the call of duty. |
7 |
46 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
8 |
46 |
Continued as Agent (Corporate Agent). |
8 |
49 |
Established a network of contacts. Gain 3 contacts. |
8 |
50 |
Promoted to Agent (Corporate Agent) rank 3. |
9 |
50 |
Continued as Agent (Corporate Agent). |
9 |
54 |
Go undercover to investigate an enemy. |
9 |
54 |
A job goes wrong, forcing Merle Eade to flee off-planet. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Failed to qualify for Cavalry (Army). |
10 |
54 |
Submitted to the draft. |
10 |
54 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
10 |
56 |
Hard times caused by a lack of interstellar trade costs Merle Eade's job. |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
56 |
Retired at age 56. |