Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
22 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
26 |
Margaretta Russell gain experience in a technical field as a computer operator or surveyor. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
30 |
Margaretta Russell learn something Margaretta Russell should not have – a corporate secret, a political scandal – which Margaretta Russell can profit from illegally. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
31 |
Margaretta Russell is rewarded for Margaretta Russell's diligence or cunning. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
36 |
Advanced training in a specialist field. |
5 |
38 |
Promoted to Citizen (Worker) rank 1. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
42 |
Advanced training in a specialist field. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
44 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
46 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
8 |
46 |
Continued as Citizen (Worker). |
8 |
48 |
Margaretta Russell learn something Margaretta Russell should not have – a corporate secret, a political scandal – which Margaretta Russell can profit from illegally. |
8 |
48 |
Gain a criminal contact. |
8 |
50 |
Promoted to Citizen (Worker) rank 3. |
9 |
50 |
Continued as Citizen (Worker). |
9 |
51 |
Margaretta Russell learn something Margaretta Russell should not have – a corporate secret, a political scandal – which Margaretta Russell can profit from illegally. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
57 |
Margaretta Russell aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
57 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
11 |
58 |
Make an unexpected connection outside Margaretta Russell's normal circles. Gain a Contact. |
12 |
61 |
Continued as Merchant (Merchant Marine). |
13 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
65 |
Retired at age 65. |
13 |
65 |
Voluntarily left Merchant Marine |
13 |
65 |
Retired. |
13 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
72 |
Accused of a crime. |
15 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
74 |
A new romantic starts. Gain an Ally. |
16 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |