Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Become leader in social movement. |
1 |
19 |
Gain an Ally and an Enemy. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Failed to qualify for Performer (Entertainer). |
2 |
26 |
Submitted to the draft. |
2 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
29 |
Ollie Patterson's work ends up coming home with Ollie Patterson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
29 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
29 |
Became a Drifter (Scavenger). |
3 |
30 |
Nearly killed. Owe 40,000 for medical bills. |
4 |
30 |
Became a Scout (Surveyor). |
4 |
33 |
Ollie Patterson's ship is damaged, and Ollie Patterson have to hitch-hike Ollie Patterson's way back across the stars to the nearest scout base. |
4 |
33 |
Gain 3 Contacts. Gain 1 Enemies. |
5 |
33 |
Became a Noble (Administrator) with the new title Assistant. |
5 |
35 |
Inherit a gift from a rich relative. |
6 |
37 |
Continued as Noble (Administrator). |
6 |
38 |
time as a ruler or playboy gives Ollie Patterson a wide range of experiences. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Returned to Scout (Surveyor). |
7 |
44 |
Ollie Patterson's ship is damaged, and Ollie Patterson have to hitch-hike Ollie Patterson's way back across the stars to the nearest scout base. |
7 |
44 |
Gain 2 Contacts. Gain 2 Enemies. |
8 |
44 |
Returned to Noble (Administrator). |
8 |
47 |
Ollie Patterson reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Ollie Patterson sponge off Ollie Patterson's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
8 |
48 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
9 |
48 |
Continued as Noble (Administrator). |
9 |
49 |
Moved to a new world. |