Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Soulhunter Support (Soulhunter). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Severely injured. Owe 20,000 for medical bills. |
2 |
19 |
Became a Scout (Explorer). |
2 |
22 |
Psychologically damaged by Jacqueline Oneil's time in the scouts. |
3 |
22 |
Failed to qualify for Infantry (Army). |
3 |
22 |
Returned to Drifter (Wanderer). |
4 |
26 |
Voluntarily left Wanderer |
4 |
26 |
Failed to qualify for Line/Crew (Navy). |
4 |
26 |
Switched to Drifter (Scavenger). |
4 |
29 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
29 |
Became a Army (Cavalry) with the new title Private. |
5 |
30 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
33 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
6 |
33 |
Continued as Army (Cavalry). |
6 |
37 |
Moved to a new world. |
6 |
37 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
7 |
37 |
Continued as Army (Cavalry). |
7 |
40 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
7 |
40 |
Gain rebels as Enemy |
8 |
40 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
40 |
Switched to Drifter (Barbarian). |
8 |
43 |
Attempted a risky adventure and was wildly successful. |
8 |
44 |
Forced to continue current assignment. |
8 |
44 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
44 |
Continued as Drifter (Barbarian). |
9 |
48 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
10 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
48 |
Retired at age 48. |