Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Suffered a deep tragedy. |
1 |
24 |
Failed as a colonist. |
2 |
24 |
Failed to qualify for Enforcer (Rogue). |
2 |
24 |
Submitted to the draft. |
2 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
26 |
Risk Fronie Buchannan's fortune on a possibility lucrative deal and win. |
3 |
28 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
A series of bad deals and decisions force Fronie Buchannan into bankruptcy. Fronie Buchannan salvages what Fronie Buchannan can. |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
32 |
Fronie Buchannan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
32 |
Failed to qualify for Scientist (Scholar). |
5 |
32 |
Switched to Drifter (Barbarian). |
5 |
36 |
Forced to muster out. |
6 |
36 |
Became a Scout (Surveyor). |
6 |
37 |
Fronie Buchannan discover a world, item or information of worth to the Imperium. |
6 |
40 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
7 |
40 |
Attempted to change assignments. |
7 |
40 |
Failed to qualify for Explorer (Scout). |
7 |
40 |
Continued as Scout (Surveyor). |
7 |
41 |
Moved to a new world. |
8 |
44 |
Attempted to change assignments. |
8 |
44 |
Switched to Scout (Explorer) with previous rank. |
8 |
46 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
48 |
Forced to muster out. |
9 |
48 |
Switched to Drifter (Scavenger). |
9 |
50 |
Attacked by enemies and injured. |
9 |
50 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
50 |
Gain Enemy if Fronie Buchannan don't already have one. |
10 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Drifter (Scavenger). |
10 |
54 |
Suffer from a life-threatening illness. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
Retired. |
11 |
58 |
Gained a contact. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Birth or Death involving a family member or close friend. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
Gained a contact. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
76 |
Birth or Death involving a family member or close friend. |
17 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
84 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
87 |
Birth or Death involving a family member or close friend. |
20 |
90 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
93 |
Birth or Death involving a family member or close friend. |
21 |
94 |
Aging Crisis. Owe 20,000 for medical bills. |