Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Psychologically damaged by Avery Fitget's time in the scouts. |
2 |
19 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
20 |
A mission goes wrong; Avery Fitget and several others are captured and mistreated by the enemy. Gain Avery Fitget's jailer as an Enemy. |
3 |
20 |
Became a Scholar (Physician). |
3 |
21 |
An expedition or voyage goes wrong, leaving Avery Fitget stranded in the wilderness. |
4 |
21 |
Failed to qualify for Line/Crew (Navy). |
4 |
21 |
Became a Drifter (Wanderer). |
4 |
22 |
Avery Fitget run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
22 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
22 |
Switched to Drifter (Barbarian). |
5 |
25 |
Avery Fitget do not know what happened to Avery Fitget. There is a gap in Avery Fitget's memory. |
6 |
25 |
Became a Noble (Administrator) with the new title Assistant. |
6 |
27 |
Inherit a gift from a rich relative. |
6 |
29 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
7 |
29 |
Continued as Noble (Administrator). |
7 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
33 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
8 |
33 |
Continued as Noble (Administrator). |
8 |
37 |
Avery Fitget efforts do not go unnoticed by the Imperium. |
8 |
37 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |
9 |
37 |
Continued as Noble (Administrator). |
9 |
40 |
A disaster or war strikes. |
9 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
41 |
Promoted to Noble (Administrator) rank 4 with the new title Chief. |
10 |
41 |
Attempted to change assignments. |
10 |
41 |
Switched to Noble (Dilettante) with the new title Black Sheep and previous rank. |
10 |
44 |
Avery Fitget manipulate and charm Avery Fitget's way through high society. Gain a Rival and an Ally. |
10 |
45 |
Promoted to Noble (Dilettante) rank 5. |
11 |
45 |
Continued as Noble (Dilettante). |
11 |
46 |
Become deeply involved in politics on Avery Fitget's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
11 |
49 |
Promoted to Noble (Dilettante) rank 6 with the new title Scoundrel. |
12 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
49 |
Retired at age 49. |
12 |
49 |
Continued as Noble (Dilettante). |
12 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
53 |
Promoted to Noble (Dilettante) rank 7. |
13 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
53 |
Attempted to change assignments. |
13 |
53 |
Failed to qualify for Administrator (Noble). |
13 |
53 |
Continued as Noble (Dilettante). |
13 |
54 |
Join a conspiracy of nobles that were caught. |
13 |
54 |
An assassin attempts to end Avery Fitget's life. |
13 |
54 |
Scarred. |
14 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
57 |
Continued as Noble (Dilettante). |
14 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
61 |
Promoted to Noble (Dilettante) rank 8. |
15 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |