Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
22 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
22 |
Gain rebels as Enemy |
2 |
22 |
Became a Merchant (Broker). |
2 |
26 |
Make an unexpected connection outside Otha Gordon's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
27 |
Embroiled in legal trouble. |
3 |
30 |
Promoted to Merchant (Broker) rank 2. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
33 |
A series of bad deals and decisions force Otha Gordon into bankruptcy. Otha Gordon salvages what Otha Gordon can. |
5 |
33 |
Failed to qualify for Law Enforcement (Agent). |
5 |
33 |
Became a Drifter (Barbarian). |
5 |
34 |
Otha Gordon run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
34 |
Returned to Merchant (Broker). |
6 |
35 |
A good deal ensures Otha Gordon is living the high life for a few years. |
6 |
38 |
Forced to muster out. |
7 |
38 |
Failed to qualify for Pirate (Rogue). |
7 |
38 |
Returned to Drifter (Barbarian). |
7 |
41 |
Suffer from a life-threatening illness. |
8 |
41 |
Failed to qualify for Explorer (Scout). |
8 |
41 |
Switched to Drifter (Wanderer). |
8 |
45 |
Suffer from a life-threatening illness. |
8 |
45 |
Promoted to Drifter (Wanderer) rank 1. |