Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Gained a contact. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Perform an exemplary service for the scouts. |
3 |
26 |
Voluntarily left Courier |
3 |
26 |
Failed to qualify for Corporate Agent (Agent). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Failed to qualify for Explorer (Scout). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Switched to Scout (Surveyor) with previous rank. |
4 |
32 |
Spend several years jumping from world to world in Williams McDadden's scout ship. |
5 |
32 |
Continued as Scout (Surveyor). |
5 |
33 |
Williams McDadden's scout ship is one of the first on the scene to rescue the survivors of a disaster but Williams McDadden fail to help. Gain an Enemy. |
5 |
33 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |