Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Gained a contact. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
23 |
Dewey Richards is rewarded for Dewey Richards's diligence or cunning. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
29 |
Victim of a crime |
3 |
30 |
Promoted to Citizen (Colonist) rank 3. |
4 |
30 |
Voluntarily left Colonist |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
31 |
Suffer from a life-threatening illness. |
5 |
31 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
33 |
Nearly killed. Fully recovered. |
6 |
33 |
Failed to qualify for Worker (Citizen). |
6 |
33 |
Returned to Drifter (Wanderer). |
6 |
36 |
Betrayed by a friend. One of Dewey Richards's Contacts or Allies betrays Dewey Richards, ending Dewey Richards's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
36 |
Switched to Citizen (Corporate). |
7 |
37 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
37 |
Became a Scout (Explorer). |
8 |
39 |
Dewey Richards's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
8 |
41 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
9 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
45 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |