Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Suffer from a life-threatening illness. |
2 |
19 |
Became a Citizen (Corporate). |
2 |
21 |
Orrin Bilton befriend a superior in the corporation or the colony. |
2 |
23 |
Promoted to Citizen (Corporate) rank 1. |
3 |
23 |
Continued as Citizen (Corporate). |
3 |
26 |
Political upheaval strikes Orrin Bilton's homeworld, and Orrin Bilton is caught up in the revolution. |
3 |
27 |
Forced to muster out. |
4 |
27 |
Became a Scout (Explorer). |
4 |
28 |
Perform an exemplary service for the scouts. |
4 |
31 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
31 |
Voluntarily left Explorer |
5 |
31 |
Switched to Drifter (Barbarian). |
5 |
34 |
Attacked by enemies and injured. |
5 |
34 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
34 |
Gain Enemy if Orrin Bilton don't already have one. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
37 |
Amnesia. |
7 |
39 |
Continued as Drifter (Barbarian). |
7 |
41 |
Drafted into Merchant Marine |
7 |
43 |
Forced to muster out. |
8 |
43 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
46 |
Given advanced training in a specialist field |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
A good deal ensures Orrin Bilton is living the high life for a few years. |
9 |
51 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
58 |
Smuggle illegal items onto a planet. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Retired at age 59. |