Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
20 |
Refused to criticise a questionable political leader on Ursula Atkins's homeworld. |
2 |
22 |
Voluntarily left Artist |
2 |
22 |
Failed to qualify for Merchant Academy. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
23 |
Ursula Atkins do not know what happened to Ursula Atkins. There is a gap in Ursula Atkins's memory. |
3 |
23 |
Failed to qualify for Journalist (Entertainer). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Army (Infantry) with the new title Private. |
3 |
26 |
Unit is slaughtered in a disastrous battle, for which Ursula Atkins blame Ursula Atkins's commander. Gain commander as Enemy. |
4 |
26 |
Became a Scout (Surveyor). |
4 |
29 |
Ursula Atkins discover a world, item or information of worth to the Imperium. |
4 |
30 |
Forced to continue current assignment. |
4 |
30 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
30 |
Continued as Scout (Surveyor). |
5 |
32 |
Ursula Atkins inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
32 |
Failed to qualify for Merchant Academy. |
6 |
32 |
Switched to Drifter (Scavenger). |
6 |
34 |
Betrayed by a friend. One of Ursula Atkins's Contacts or Allies betrays Ursula Atkins, ending Ursula Atkins's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
37 |
A notable academic consults with Ursula Atkins about a publication or documentary he is working on. Gain a Contact in academia. |
7 |
38 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
8 |
38 |
Continued as Believer (Holy Warrior). |
8 |
39 |
Opponents of Ursula Atkins's belief system ambush Ursula Atkins. |
8 |
39 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
39 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
39 |
Retired at age 39. |
9 |
39 |
Retired. |
9 |
43 |
Spend time with an alien race. Gain a contact. |
10 |
43 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
44 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
61 |
A new romantic starts. Gain an Ally. |
15 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
78 |
A new romantic starts. Gain an Ally. |
19 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
81 |
Amnesia. |
20 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |