Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Betrayed by a friend. One of Hollis Arnold's Contacts or Allies betrays Hollis Arnold, ending Hollis Arnold's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Scout (Courier). |
2 |
26 |
Hollis Arnold discover a world, item or information of worth to the Imperium. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
Spend several years jumping from world to world in Hollis Arnold's scout ship. |
4 |
30 |
Continued as Scout (Courier). |
4 |
34 |
Hollis Arnold's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hollis Arnold fail to help. Gain an Enemy. |
4 |
34 |
Hollis Arnold's ship is damaged, and Hollis Arnold have to hitch-hike Hollis Arnold's way back across the stars to the nearest scout base. |
4 |
34 |
Gain 5 Contacts. Gain 3 Enemies. |
4 |
34 |
Promoted to Scout (Courier) rank 2. |
5 |
34 |
Continued as Scout (Courier). |
5 |
35 |
Hollis Arnold's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hollis Arnold fail to help. Gain an Enemy. |
5 |
35 |
Nearly killed. Owe 20,000 for medical bills. |
6 |
38 |
Continued as Scout (Courier). |
6 |
40 |
Hollis Arnold's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hollis Arnold fail to help. Gain an Enemy. |
6 |
40 |
Hollis Arnold have no idea what happened to Hollis Arnold – they found Hollis Arnold's ship drifting on the fringes of friendly space. |
6 |
42 |
Forced to muster out. |