Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
2 |
20 |
Failed to qualify for Explorer (Scout). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Jay Keating's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
22 |
Failed to qualify for Worker (Citizen). |
3 |
22 |
Became a Drifter (Wanderer). |
3 |
26 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
26 |
Became a Entertainer (Performer). |
4 |
28 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
28 |
Switched to Drifter (Scavenger). |
5 |
32 |
Betrayed by a friend. One of Jay Keating's Contacts or Allies betrays Jay Keating, ending Jay Keating's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
33 |
Jay Keating is sent to a new community or parish to preach The Word among the poor. |
6 |
36 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |