Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
28 |
Left the colonies with honors. |
2 |
28 |
Became a Rogue (Thief). |
2 |
31 |
Involved in a gambling ring. |
2 |
32 |
Promoted to Rogue (Thief) rank 1. |
3 |
32 |
Attempted to change assignments. |
3 |
32 |
Failed to qualify for Pirate (Rogue). |
3 |
32 |
Continued as Rogue (Thief). |
3 |
33 |
Involved in a gambling ring. |
4 |
36 |
Attempted to change assignments. |
4 |
36 |
Switched to Rogue (Pirate) with the new title Henchman and previous rank. |
4 |
40 |
Backstab a fellow rogue for personal gain. |
4 |
40 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
5 |
40 |
Attempted to change assignments. |
5 |
40 |
Returned to Rogue (Thief). |
5 |
43 |
Backstab a fellow rogue for personal gain. |
5 |
44 |
Promoted to Rogue (Thief) rank 2. |
6 |
44 |
Voluntarily left Thief |
6 |
44 |
Became a Drifter (Barbarian). |
6 |
45 |
Attacked by enemies and injured. |
6 |
45 |
Nearly killed. Owe 15,000 for medical bills. |
6 |
45 |
Gain Enemy if Dwight Newman don't already have one. |
7 |
48 |
Voluntarily left Barbarian |
7 |
48 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
52 |
Continued as Believer (Missionary/Humanitarian). |
8 |
53 |
Dwight Newman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
53 |
Became a Scout (Surveyor). |
9 |
56 |
Dwight Newman discover a world, item or information of worth to the Imperium. |
9 |
57 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
10 |
57 |
Attempted to change assignments. |
10 |
57 |
Failed to qualify for Explorer (Scout). |
10 |
57 |
Continued as Scout (Surveyor). |
10 |
58 |
Dwight Newman's scout ship is one of the first on the scene to rescue the survivors of a disaster but Dwight Newman fail to help. Gain an Enemy. |
10 |
58 |
Psychologically damaged by Dwight Newman's time in the scouts. |
11 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
61 |
Retired at age 61. |
11 |
61 |
Attempted to change assignments. |
11 |
61 |
Failed to qualify for Explorer (Scout). |
11 |
61 |
Continued as Scout (Surveyor). |
11 |
64 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
64 |
Retired. |
12 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
69 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
73 |
Contact with Government. |
15 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |