Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
19 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Dropped out of university. |
2 |
22 |
Became a Army (Infantry) with the new title Private. |
2 |
25 |
Given a special assignment or duty in Christian West's unit. |
2 |
26 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Army (Infantry). |
3 |
28 |
Surrounded and outnumbered by the enemy, Christian West hold out until relief arrives. |
3 |
30 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
4 |
30 |
Continued as Army (Infantry). |
4 |
31 |
Surrounded and outnumbered by the enemy, Christian West hold out until relief arrives. |
4 |
34 |
Promoted to Army (Infantry) rank 3 with the new title Lance Sergeant. |
5 |
34 |
Voluntarily left Infantry |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
35 |
Moved to a new world. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
41 |
Christian West's work ends up coming home with Christian West, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
41 |
Became a Drifter (Wanderer). |
7 |
44 |
Betrayed by a friend. One of Christian West's Contacts or Allies betrays Christian West, ending Christian West's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
44 |
Failed to qualify for Colonist (Citizen). |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
48 |
Amnesia. |
8 |
48 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Continued as Drifter (Wanderer). |
9 |
51 |
Christian West do not know what happened to Christian West. There is a gap in Christian West's memory. |
10 |
51 |
Retired. |
10 |
52 |
Birth or Death involving a family member or close friend. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
56 |
A new romantic starts. Gain an Ally. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
A new romantic starts. Gain an Ally. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
67 |
A new romantic starts. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
70 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
A new romantic starts. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |