Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Administrator) with the new title Assistant. |
1 |
21 |
Join a conspiracy of nobles that were caught. |
1 |
21 |
Political manoeuvrings usurp Lamar Corbeld's position. Gain a Rival. |
1 |
22 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
2 |
22 |
Voluntarily left Administrator |
2 |
22 |
Became a Citizen (Corporate). |
2 |
24 |
Lamar Corbeld learn something Lamar Corbeld should not have – a corporate secret, a political scandal – which Lamar Corbeld can profit from illegally. |
2 |
24 |
Gain a criminal contact. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
27 |
Lamar Corbeld's business expands, Lamar Corbeld's corporation grows, or the colony thrives. |
3 |
30 |
Promoted to Citizen (Corporate) rank 1. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
33 |
Lamar Corbeld is rewarded for Lamar Corbeld's diligence or cunning. |
4 |
34 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
5 |
34 |
Continued as Citizen (Corporate). |
5 |
37 |
A revolution, attack or other unusual event throws Lamar Corbeld's life into chaos, forcing Lamar Corbeld to leave the planet. |
6 |
37 |
Failed to qualify for Corporate Agent (Agent). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Became a Scout (Explorer). |
6 |
39 |
Lamar Corbeld have no idea what happened to Lamar Corbeld – they found Lamar Corbeld's ship drifting on the fringes of friendly space. |
7 |
39 |
Became a Drifter (Wanderer). |
7 |
41 |
Lamar Corbeld run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
42 |
Embroiled in legal trouble. |
9 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Make an unexpected connection outside Lamar Corbeld's normal circles. Gain a Contact. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Nearly killed. Owe 45,000 for medical bills. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
55 |
Lamar Corbeld is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
11 |
57 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
57 |
Continued as Believer (Missionary/Humanitarian). |
12 |
59 |
Lamar Corbeld retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
61 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Continued as Believer (Missionary/Humanitarian). |
13 |
62 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
65 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
Continued as Believer (Missionary/Humanitarian). |
14 |
69 |
Lamar Corbeld have been following false teachings! |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
Retired. |
15 |
70 |
A new romantic starts. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |