Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Severely injured. |
3 |
25 |
Became a Scout (Explorer). |
3 |
29 |
Spend several years jumping from world to world in Gertie Bryant's scout ship. |
3 |
29 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
29 |
Continued as Scout (Explorer). |
4 |
33 |
Gertie Bryant have no idea what happened to Gertie Bryant – they found Gertie Bryant's ship drifting on the fringes of friendly space. |
5 |
33 |
Failed to qualify for Intelligence (Agent). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Returned to Merchant (Merchant Marine). |
5 |
37 |
Forced to continue current assignment. |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
A sudden war destroys Gertie Bryant's trade routes and contacts, forcing Gertie Bryant to flee that region of space. |
6 |
39 |
Gain rebels as Enemy |
7 |
39 |
Became a Drifter (Scavenger). |
7 |
40 |
Attacked by enemies that Gertie Bryant easily defeat. |
7 |
40 |
Gain Enemy if Gertie Bryant don't already have one. |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
44 |
Betrayed by a friend. One of Gertie Bryant's Contacts or Allies betrays Gertie Bryant, ending Gertie Bryant's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Retired. |
9 |
45 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
49 |
Gained a contact. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
A new romantic starts. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Moved to a new world. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |